Skip to content

Consumer · Sport, contract

Broken Trust

Stakeholders from two competing organisations wanted more features. 10,000+ app reviews said fans wanted the existing ones to work. I led discovery, made the evidence undeniable, and redirected the entire rebuild from feature count to trust.

10K+
App reviews synthesised
40%
Scope cut at launch, by design
96
Component library variants
Role
Lead Product Designer
Focus
Discovery and rebuild
Duration
2025, contract

Owned end-to-end design direction for a complete app rebuild: wireframes, interactive prototypes, a 96-variant component library, user testing strategy. Navigated a dual-organisation joint venture with competing brand interests, mentoring a junior designer through their first enterprise project.

Tennis app rebuild

10,000 reviews told a different story

Stakeholders wanted live scores, more stats, social sharing; the working assumption was missing functionality. No research existed to test that, so before any design work I synthesised 10,000+ app store reviews. Users weren't asking for more. They were leaving because the basics didn't work: crashes during live matches, scores that didn't update, notifications that arrived late. You don't fix broken trust by adding surface area.

App review synthesis themes
Instead of 'what can we add', the project became 'what must work flawlessly'.

Two organisations, one app, constant politics

Every design decision in the joint venture carried political weight: who gets top billing, whose visual language dominates. Rather than adjudicating each conflict, I built the machinery to resolve them: decision frameworks both sides agreed in advance, a joint editorial content strategy, and a design system on React/Tailwind foundations that neither brand dominated and both owned. The frameworks survived my departure as a contractor, which is the test that matters.

Dual-brand design system
One system, two brands, no winner needed.

Key decisions

01

Shipped 40% fewer features at launch

I proposed cutting scope to what could work flawlessly, deprioritising social sharing, advanced stats and personalisation that competitors had. A reliable app with fewer features beats a feature-rich app that crashes during a live final. Stakeholders accepted once the review evidence made it concrete.

02

Developed the designer inside the ambiguity

I set the feedback cadence and critique practice for a junior designer and deliberately exposed them to the stakeholder complexity rather than shielding them from it. They were delivering production-ready components by project end.

03

Synthesised 10,000 reviews before designing

No research existed to test the missing-functionality assumption, so I built the evidence first. Users weren't asking for more; they were leaving because the basics didn't work during live matches.

04

Changed the question the project answered

Instead of 'what can we add', the rebuild became 'what must work flawlessly'. You don't fix broken trust by adding surface area, and the review synthesis made that undeniable to stakeholders who arrived wanting features.

05

Built machinery instead of adjudicating politics

Two competing organisations meant every decision carried political weight. Rather than refereeing each conflict, I built decision frameworks both sides agreed in advance and a joint editorial strategy. The frameworks survived my departure, which is the test that matters.

06

Gave neither brand the win

The design system, on React and Tailwind foundations, was deliberately built so neither visual language dominated and both organisations owned it. One system, two brands, no winner needed.

Outcome

The artefacts were solid; the value was the redirection. The rebuild launched focused on live scores, schedules and notifications that actually worked, on a foundation that could succeed, and the design system now underpins both brands' mobile experiences.

10K+

App reviews synthesised

40%

Scope cut at launch, by design

96

Component library variants